Mike Nguyen


Blog: https://rainplace.net

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How to make puppets in Blender

(Puppetry vs. Animation > straight-ahead animation vs. pose-to-pose)

  • It's not just that you use straight-ahead to do fast action and pose-to-pose to do everything else - straight-ahead is really good for conveying physical energy or force. see also: Mike Nguyen - there's a spontaneous quality to good straight-ahead work that is hard to capture in pose-to-pose.