One of the twelve principles of Animation.

It's intuitive to do and gets across energy and physicality. The downside is that it is difficult to control over long sequences.

Animators I like who use straight-ahead to great effect

Glen Keane

Rune Bennicke

Mike Nguyen

Articles/posts about straight-ahead


How to make puppets in Blender

(Puppetry vs. Animation > straight-ahead animation vs. pose-to-pose)

  • It's not just that you use straight-ahead to do fast action and pose-to-pose to do everything else - straight-ahead is really good for conveying physical energy or force.